![]() ![]() I think the fun of ME3 is the skill combo. ![]() The skill CD is too long, the basic CD of stealth and energy drain is 15s, throwing 10s, it's crazy, and the skill cooldown can be increased by up to 100%. It seems that reload cancelled can't be used, which is really unpleasant! Take a widow and shoot for a long time.Ģ. The initial card cannot be washed away 3 skill points (that is, not 66066) ġ0.M31 technology new gun with various special effects,But they are all level 1, which is not good to use.Īt present, there are two things that make me feel very unhappy:ġ. It is estimated that the mechanism of the unboxing system has not been changed, and high-level equipment cannot be produced until the basic weapons are fully refreshed, and then the character cards do not add experience points ĩ. ![]() The enemy skill table is finally enriched, but the guy similar to the Geth Colossus is not ordinary hard. A bunch of enemies ignore the situation The skills of stealth/bunker, plus various tracking self-exploding monsters, fundamentally ruled out the possibility of the white squatting pit. Often, 3 people are surrounded and watched, and the remaining one runs out and finds that it is not strange to see the scenery at all ħ. The difficulty of the task wave is greatly increased, especially when it is uploaded at three o'clock, if any enemy enters the circle, it will be interrupted, but it seems You can still upload if you are invisible in the circle Ħ. Especially when the sniper rifle doesn't sit in the middle and waits to be besieged, and taking SMG chutu feels back to the 2nd generation ĥ. The explosion of the technology department is casual, but the damage is still weak Ĥ. In the 3.3 generation, there were almost no cases where the explosion was disturbed (for example, the distortion + shock wave meets the interference bomb). Yes, it took a bunch of +experience consumables to increase the progress bar to 1/5 Each occupation experience bar is independent, and DAI has only 12 occupations when it was released (?), and now so many are popping up in one breath. It's just that the output is too low, so it is easy to fail when hitting copper.ġ. ![]() But from the firepower of the Bronze difficulty monster, it is not It will be stronger than the enemy firepower of ME3. Since the character level is very low at the beginning, and there are no weapons, it is difficult to fight. Multiplayer online mode trial experience sharing Interested players may wish to click to see it. So what is the multiplayer mode of this generation? Today What Xiaobian brings is the player's trial evaluation of the multiplayer online mode. The multiplayer mode in the game is also different from the generation. I believe players who have played the demo version can't wait. Mass Effect Andromeda is finally on sale. ![]()
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